The team at Penn State Altoona has started designing the interactive workbook that will teach young students about cyber security. At the first team meeting members decided that to create the workbook in the time allotted we would need to narrow our scope.
Initially we believed we would be able to cover a variety of topics in many different ways. After further discussion and an established timeline we determined that we would create a ten module workbook. Next, we established after two meeting the content topics of each module. The tentative module outline is as follows:
Module one: Introduction (The Internet and You)
Module two: Confidentiality, Integrity, Availability (CIA)
Module three: Components of an Information System (software, hardware, data, people, procedures, networks) Critical Characteristics of Information (availability, accuracy, authenticity, confidentiality, integrity, utility, etc.)
Module four: Cryptography (cryptology (science), cryptography, crypt-analysis, decryption // Cipher methods Encryption)
Module five: Risk management, Risk control, Risk identification (concept of know yourself, know your enemy)
Module six: Review (Test)
Module seven: Risk control strategies (1. defend 2. transfer 3.mitigate 4. accept 5.terminate)
Module eight: Threats (software piracy, malicious code, virus, macro virus, boot virus, worm, Trojan horse, polymorphic threat, industrial espionage, script kiddies, RAT, hoax, etc.)
Module nine: Firewalls (packet filtering, stateful packet filtering, proxy, application level, DMZ, proxy server, proxy firewall)
Module ten: Final review
After determining the content topic of each module the team began deciding how the information would be introduced to users. Currently, each module will contain a short video presenting the lesson with a pull down tab depicting the dialog and images from the video. Following the video and the text there will be a game testing the user on the lesson they have just reviewed. Lastly, each module will conclude with a short assessment, including either multiple choice or matching questions.
In regards to creating the video for each lesson members of the team have been researching several examples that young students can relate to. At this point in our research, we are still determining a particular theme for all of the videos. The Penn State Altoona team is still deciding how students will receive digital badges throughout the workbook as well. In addition, we have been working on the database design for this mobile application. We are in the process of completing a detailed data model. This model will help us understand the logical and physical design choices.This model will help facilitate the creation of our application. We will continue to narrow our tasks as we determine what is a necessity in the completion of this work book.
This past Spring, 11 students began the first semester of Stateware, a novel approach to the pedagogy of software development that engages students in the development process by putting them to work on software tools for Penn State researchers, bringing a cumulative benefit to the whole university community. At the end of the Spring, those 11 students presented Dav3i, the very first Stateware project. Dav3i gave epidemiology researchers like Dr. Matt Ferrari, our client, a much needed edge in analyzing and understanding the available data associated with the Measles virus worldwide.
This semester, we’re proud to launch our new website, and devote our organization to 2 new projects, as well as continuing to develop Dav3i. This semester, the 22 members of Stateware’s Fall 2015 iteration will be tackling the following projects, which are all supported by Students for a Smarter Planet:
Dav3i (Smarter Healthcare) – This semester, we will be expanding Dav3i to encompass data for many infectious diseases worldwide, and adding the ability to project data into the future.
Beep Beep (Smarter Cities) – This project is a traffic system simulator, in which a user will be able to build, modify, and study a modular traffic system, and learn what it takes to optimize that system. Its use cases span a variety of problem domains, including public outreach and research.
Untitled Genome Project (Smarter Healthcare) – This project is a 3D visualization platform for the human genome. By using this simulation to study the genome at varying levels of granularity, researchers will be able to make novel observations quickly about genetic variances of a subject, particular single nucleotide polymorphisms (SNPs).
We have an exciting semester ahead of us, and we’re glad to have IBM on board with us.
Believing that children are capable of understanding the inner workings of cyber security at a young age, Penn Altoona students will produce an interactive workbook for ages eleven to fourteen. It will explain in detail various aspects of Cyber Security featuring real life examples and games to explain how Cyber Security works. The workbook will be a mobile application available on the Android platform, created using IBM Bluemix. The overall goal is to have each student sign in under an individual user ID and complete different levels of the workbook.
Computation brings us unprecedented power to solve tough problems. But when those problems are worlds away, and don’t have an obvious computational solution, we need to leverage that power in a less direct way. Luckily, any problem of reasonable scale has a wealth of data associated with it, and there’s nothing computers are better at than using data in incredible ways.
The Measles virus is one of the largest and most pervasive healthcare problems worldwide, and it’s one Dr. Matt Ferrari spends a good deal of his time with. Each year, Dr. Ferrari composes a large data set for statistics associated with the Measles virus worldwide, and presents it to the World Health Organization to inform vaccination policy. However, this data takes the form of large and difficult to interpret spreadsheets, and any visualization of this data has to be done piecemeal.
That’s why in the inaugural semester of Stateware, a student-led software development group at Penn State, we’re building a web platform for Dr. Ferrari that will allow users to visualize this data transparently, on demand. The platform, called Dav3i (Disease and Virus Vaccination Visualization Interface, pronounced like Davey), is aimed at improving the efficacy of worldwide Measles vaccination policy, and using the power of computation to benefit world health. When the first release of the program is complete, the WHO will have an unprecedented power to visualize, analyze, and understand the state of the Measles virus from a global perspective.
We’ll be supporting multiple projects over time – here’s this semester’s work:
WHO Measles Data Visualization Project
This project utilizes a web-based platform to allow a user to transparently and quickly view and compare trends associated with the Measles virus for all 193 sovereign states. It will be used by the World Health Organization to make more effective decisions regarding vaccine deployment.